Browse Source

initial commit

master
Han Dai 2 years ago
commit
cc6072d2dc
  1. 353
      .gitignore
  2. 25
      iClicker.sln
  3. 6
      iClicker/App.config
  4. 122
      iClicker/Program.cs
  5. 36
      iClicker/Properties/AssemblyInfo.cs
  6. 63
      iClicker/Properties/Resources.Designer.cs
  7. 101
      iClicker/Properties/Resources.resx
  8. BIN
      iClicker/TextTemplate.ico
  9. 103
      iClicker/iClicker.csproj

353
.gitignore

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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# Visual Studio 2015/2017 cache/options directory
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# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
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Generated\ Files/
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[Bb]uild[Ll]og.*
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*_i.c
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25
iClicker.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29613.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "iClicker", "iClicker\iClicker.csproj", "{F940473E-21CD-4B50-A0C9-FACA9B2C8514}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F940473E-21CD-4B50-A0C9-FACA9B2C8514}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F940473E-21CD-4B50-A0C9-FACA9B2C8514}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F940473E-21CD-4B50-A0C9-FACA9B2C8514}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F940473E-21CD-4B50-A0C9-FACA9B2C8514}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {0E5CE50C-09C4-4BF8-AA95-D564C0DC1915}
EndGlobalSection
EndGlobal

6
iClicker/App.config

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

122
iClicker/Program.cs

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using System;
using System.Collections;
using System.Drawing;
using System.IO.Ports;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace iClicker {
class Program {
static ArrayList[] answerLists = new ArrayList[5];
static bool answerListsUpdated = true;
static int mostAnswer;
static NotifyIcon notifyIcon = new NotifyIcon();
static bool consoleVisibility = true;
static String channel = "#AA";
static void Main(String[] args) {
if (args.Length < 1) return;
if (args.Length == 2) channel = "#" + args[1].ToUpper();
for (int i = 0; i < 5; i++) answerLists[i] = new ArrayList();
// notify icon menu
notifyIcon.Visible = true;
SetConsoleWindowVisibility(false);
notifyIcon.DoubleClick += (s, e) => { consoleVisibility = !consoleVisibility; SetConsoleWindowVisibility(consoleVisibility); };
var contextMenu = new ContextMenuStrip();
contextMenu.Items.Add("Reset", null, (s, e) => { for (int i = 0; i < 5; i++) answerLists[i].Clear(); answerListsUpdated = true; });
contextMenu.Items.Add("Exit", null, (s, e) => { Application.Exit(); });
notifyIcon.ContextMenuStrip = contextMenu;
SerialPort mySerialPort = new SerialPort(args[0].ToUpper());
mySerialPort.BaudRate = 115200;
mySerialPort.Parity = Parity.None;
mySerialPort.StopBits = StopBits.One;
mySerialPort.DataBits = 8;
mySerialPort.Handshake = Handshake.None;
mySerialPort.RtsEnable = true;
mySerialPort.DataReceived += new SerialDataReceivedEventHandler(DataReceivedHandler);
mySerialPort.Open();
mySerialPort.WriteLine(channel);
System.Timers.Timer timer = new System.Timers.Timer(1000);
timer.Elapsed += async (sender, e) => await Task.Run(() => updateResult());
timer.Start();
Application.Run();
mySerialPort.Close();
}
private static void DataReceivedHandler(object sender, SerialDataReceivedEventArgs e) {
SerialPort sp = (SerialPort)sender;
String indata = sp.ReadExisting();
if (indata[0] == '$') { // received answer
char ans = indata[1];
String id = indata.Substring(2, 8);
if (ans >= 'A' && ans <= 'E') {
for (int i = 0; i < 5; i++) answerLists[i].Remove(id);
answerLists[ans - 'A'].Add(id);
answerListsUpdated = true;
}
}
}
private static void updateResult() {
if (!answerListsUpdated) return;
Console.Clear();
notifyIcon.Text = "";
int total = answerLists[0].Count + answerLists[1].Count + answerLists[2].Count + answerLists[3].Count + answerLists[4].Count;
if (total == 0) total = 1;
mostAnswer = 0;
for (int i = 1; i < 5; i++)
if (answerLists[i].Count > answerLists[mostAnswer].Count) mostAnswer = i;
for (int i = 0; i < 5; i++) {
if (i == mostAnswer) Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("{0}: {1}\t{2} {3:F}%", (char)(i + 'A'), answerLists[i].Count, new String('▄', answerLists[i].Count * 50 / total), answerLists[i].Count * 100.0 / total);
if (i == mostAnswer) Console.ForegroundColor = ConsoleColor.White;
}
for (int i = 0; i < 5; i++) {
if (i == mostAnswer) notifyIcon.Text += String.Format(" - ");
notifyIcon.Text += String.Format("{0}: {1:F}%\n", (char)(i + 'A'), answerLists[i].Count * 100.0 / total);
}
updateIcon(((char)(mostAnswer + 'A')).ToString(), answerLists[mostAnswer].Count * 100 / total + "%");
answerListsUpdated = false;
}
public static void SetConsoleWindowVisibility(bool visible) {
IntPtr hWnd = FindWindow(null, Console.Title);
if (hWnd != IntPtr.Zero) {
if (visible) ShowWindow(hWnd, 1); //1 = SW_SHOWNORMAL
else ShowWindow(hWnd, 0); //0 = SW_HIDE
}
}
public static void updateIcon(String line1, String line2) {
Font line1Font = new Font("Arial Black", 128, FontStyle.Regular, GraphicsUnit.Pixel);
Font line2Font = new Font("Arial Black", 104, FontStyle.Regular, GraphicsUnit.Pixel);
Brush brushToUse = new SolidBrush(Color.White);
Bitmap bitmapText = new Bitmap(256, 256);
Graphics g = System.Drawing.Graphics.FromImage(bitmapText);
IntPtr hIcon;
g.Clear(Color.Transparent);
g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SingleBitPerPixelGridFit;
g.DrawString(line1, line1Font, brushToUse, 56, 0);
g.DrawString(line2, line2Font, brushToUse, 0, 140);
hIcon = (bitmapText.GetHicon());
notifyIcon.Icon = System.Drawing.Icon.FromHandle(hIcon);
}
[DllImport("user32.dll")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll")] static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
}
}

36
iClicker/Properties/AssemblyInfo.cs

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("iClicker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("iClicker")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("f940473e-21cd-4b50-a0c9-faca9b2c8514")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

63
iClicker/Properties/Resources.Designer.cs

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace iClicker.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("iClicker.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

101
iClicker/Properties/Resources.resx

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 1.3
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">1.3</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
[base64 mime encoded serialized .NET Framework object]
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
[base64 mime encoded string representing a byte array form of the .NET Framework object]
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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iClicker/TextTemplate.ico

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103
iClicker/iClicker.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{F940473E-21CD-4B50-A0C9-FACA9B2C8514}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>iClicker</RootNamespace>
<AssemblyName>iClicker</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>
</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="TextTemplate.ico" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
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